This has overal good respondses
Source:http://www.gamereplays.org/community/index.php?showtopic=262523&st=0Balance Changes:
- Gondor Trebuchet splash radius now 20 (from 25), 30 with fire stones (from 40)
- Soldier of Rhun horde speed now 40 (from 36)
- Rain duration reduced to 2 minutes
- Haradrim Lancer horde buildcost now 200 (from 240)
- Mordor Orc Warrior damage vs gondor and rohan farms now 4 per blow (from 3.6)
- All flame arrows (except for the Elven Warrior's) flame damage now has a -30% damage penalty against cavalry units
*- Cloudbreak now disables all weathers effectiveness for 1 minute
*- Total damage leadership bonus is now capped at 400% (ie. 4 times the original damage)
Bug Fixes:
- Host player command lag advantage fixed
- Host player having to quit the game after a loss to properly report it fixed
- Fixed bug with repeatedly hitting F12 to freeze the game and causes a win plus loss to the player doing it, hence avoiding a straight loss
- Fixed bug with Rain and Darkness keeping the graphical effects after their effective duration is complete
- Fixed bug that allowed multiple buildings on a single build spot, usually due to laggy conditions
- Fixed bug that enabled some ranged heroes to shoot through Walls, generally due to laggy conditions and with rebuilt walls
- Fixed 'wall teleport' bug, that caused units, specially when crossing gates, to be teleported onto Castle walls
- Fixed bug with Gondor walls and rebuilt towers not giving out power points when destroyed
- Neutral Trolls no longer spawn randomly away from their lairs
**-Soldier of Rhun bonus against cavalry is now properly awarded when in formation